san francisco, california _ lab, seminar and workshop blog with posts by Jason Kelly Johnson, students and collaborators exploring promiscuous new ecologies brought forth by the rapid release of advanced computation into the physical realm
Showing posts with label Emilie A.. Show all posts
Showing posts with label Emilie A.. Show all posts
Tuesday, May 10, 2011
Wednesday, May 04, 2011
FAB: ParkPixel - Rover
Here is the base "rover" for the ParkPixel. It will be initiated by a lack of sunlight and turn on. it avoids hitting walls in front of it via a proximity sensor.
FAB: ParkPixel - Humidity Register
The following LED strip registers and represents the relative humidity of the soil in the potted plant within the ParkPixel
Tuesday, March 01, 2011
Noisy Sponges
Labels:
Arduino,
Digo Lima,
Emilie A.,
FAB,
Matt Mochizuki,
MikeB,
Myoung,
piezo speaker
Wii Joystick controls Cube
Labels:
Arduino,
Digo Lima,
Emilie A.,
FAB,
Matt Mochizuki,
MikeB,
Myoung,
wii joystick
Tuesday, February 22, 2011
DisPROX (dispersed POV)

This week we took the camera assembly which was the end of our first week process and placed it on a head piece so as to allow for dipersal of the human point of view. We suplimented the camera with a "screen"/shield that would project the video feed to the wearer when there is no motion picked up by a passive infared sensor, effectively crowdsourcing their eyesight.
Tuesday, February 15, 2011
DisPROX
Assembling Dispersed Proximity
A security device using two servos (tilt and pan), a webcam, and a photosensor that senses motion. The use of a Photosensor senses proximity and outputs a signal to the web. LEDs are signaled on a wearable bracelet allowing the wearer to know the proximity of whatever is in motion.
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